[Xquartz-dev] RandR status in XQuartz
jeremyhu at apple.com
Sun Oct 3 12:13:27 PDT 2010
On Oct 3, 2010, at 09:28, Pelle Johansson wrote:
> 2 okt 2010 kl. 00.36 skrev Jeremy Huddleston:
>> the "RandR mode" for the native resolution should now appear before the "legacy fullscreen mode" one which should help applications that just pick the first match find the expected mode.
> Any chance of a binary where I could test this out?
Use MacPorts or wait for the next beta (probably in the next couple weeks).
>> I still need to add code to capture the display to avoid window resizing, and multi-monitor configurations aren't supported very well at present.
> I'm quite certain capturing the display would fix the "flash to desktop" issue as well so that would be great. I've now gotten used to using cmd-h to switch back to desktop though, so you probably want to make sure that continues to work.
> A few times I've lost keyboard focus when entering RandR mode. It's not really reproducible, and not very common. I think perhaps some other X window than the game one is getting the focus, but not sure. Mouse still works. Is there perhaps some way I could ssh from another machine and see what's going on?
If you have a ~/x11-debug.txt file, it might contain something useful.
More information about the Xquartz-dev