[Xquartz-dev] XQuartz 2.8.0_rc4 regressions found
Jeremy Huddleston Sequoia
jeremyhu at apple.com
Sat Apr 3 17:22:38 PDT 2021
> On Apr 3, 2021, at 07:42, Nicholas Papadonis <nick.papadonis.ml at gmail.com> wrote:
>
> Comments follow
>
> On Mon, Mar 22, 2021 at 5:13 PM Jeremy Huddleston Sequoia <jeremyhu at apple.com <mailto:jeremyhu at apple.com>> wrote:
>
>
> > On Mar 21, 2021, at 09:27, Nicholas Papadonis <nick.papadonis.ml at gmail.com <mailto:nick.papadonis.ml at gmail.com>> wrote:
> >
> > I'm using Mac OS v10.15.6 with a 12" system and found the following regressions in v2.8.0_rc4 from v2.7.11:
> >
> > 1. XQuartz does not switch to the foreground when launched. I have to go to the dock and click to bring it to the foreground.
>
> Seems to work for me.
>
> > 2. I'm unable to launch X windows apps from a 'ssh -X host' session, i.e. 'ssh -X host xclock' cannot create an X connection. Launching an X app from XQuartz using the drop down app option Terminal does work. I have .ssh/config = "XAuthLocation /opt/X11/bin/xauth; ForwardX11Trusted yes".
>
> Again, works for me.
>
> > 3. I use Edwin (scheme -edit) which is like Emacs. My Edwin keybindings for Meta-W (copy) no longer work. So I think something in the keymap changed.
>
> The keymap should be the same.
>
> Can you debug these issues and file tickets with any additional data you have?
>
>
> What data can I provide and how is it gathered? For the keymaps do you know the best way to compare? It seems the path is OSX -> X-Windows -> Linux -> Emacs.
I'd probably start by looking at `xmodmap -pk` and then comparing that in the good/bad cases.
>
> > I'm also confused why XQuartz 2.7.11 asked me to install a newer version (available), however this new version is still in Beta.
>
> That was because 2.7.11 unfortunately subscribed to the beta feed. That being said, I just released 2.8.0 last night, so you should try with that.
>
> I will perform some comparisons again, but want to make sure I'm gathering the right data. Are you using a small screen size? I ask because I had prior occasions where it's geometry caused bugs that the developers missed on big screens.
>
> Thanks
>
>
> >
> > Hope this helps!
> >
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