[Xquartz-dev] XQuartz 2.6.3_rc1

Jeremy Huddleston jeremyhu at apple.com
Wed May 25 16:47:19 PDT 2011

If your machine ever went to sleep or you ever connected or disconnected a display, it's highly likely that the issue was a memory smasher fixed in 2.6.3.  Because of the nature of the bug, the crash could occur in random locations.  At this point, I don't think it's worth looking into any crashes prior to this release because they are likely just instances of the bugs fixed in this release.  If you hit a crash in 2.6.3_rc1 or later, I want to know about it, but anything before that will just result in me asking "does it happen on 2.6.3?" ... ;)

On May 25, 2011, at 15:18, Tom Lane wrote:

> Jeremy Huddleston <jeremyhu at apple.com> writes:
>> If you've been experiencing any crashes in XQuartz, then I highly recommend giving this build a try.
> Last week while I was on the road I saw several server crashes in 2.6.2
> that I've not seen before or since.  They all seemed to have the same
> backtrace, which I've forgotten the details of now, but it was in some
> pretty low-level drawing routine to judge by the name.  The triggering
> event was *not* anything interesting like display resize or wake from
> sleep, it was just window exposes and suchlike.  Since what I was
> doing is exactly the sort of stuff I usually do, the best theory I can
> come up with is that it was somehow timing-dependent, with a large
> latency to the client programs (which were on my home machine) needed to
> trigger it, so that it doesn't happen when I'm at home.  This didn't
> seem to make a lot of sense given where the crashes seemed to be, but
> it's all I've got.  Anyway I hit "send to Apple" for a couple of them,
> so you should have the details even though I don't anymore.  Does this
> sound even vaguely like anything you fixed?
> 			regards, tom lane
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